Lords of Midnight v2.0.8 (and DDR) for OSX and Windows (beta for Android and IOS)
-Chris Wild has released version 2.0.8 of Lords of Midnight and Doomdark's Revenge for OSX and Windows, click on the links to get the beta Android or IOS versions.
Chris Wild has released version 2.0.8 of Lords of Midnight and Doomdark's Revenge for OSX and Windows, click on the links to get the beta Android or IOS versions.
Robocop is an action game on Amstrad CPC by Ocean Software in 1989.
On OursoN Retrogames's youtube channel, Kukulcan is showing a speedrun in 15 minutes on Robocop.
Playing to Wolfenstein 3D on a PC XT in CGA was your dream, James Howard did it. Several video modes are available :
James also wrote a web navigator : MicroWeb for Intel 8088 or compatible CPU, CGA, EGA, VGA or Hercules compatible graphics card, network interface (it is possible to use your machine's serial port with the EtherSLIP driver), mouse is desirable but not 100% required, 640k RAM is desirable. EMS/XMS are not required.
As announced on Twitter by Cepeceros Podcast, thanks to Syx you can download a version of Nebulus where you can choose your level instead of playing linearly.
Also the remake Toppler has changed its web address and is now version 1.3.
And to finish, two music remix of Nebulus :
Mananuk (on Twitter) has released the next episode of the Mandarin : the Mandarin 2.
Prospector is a ZX Spectrum game by AMCGames using the AGDx engine. It has been ported on Amstrad CPC by Ayor61. It's a platform game with 30 levels where you have to save a team who went into a mine, but its local inhabitants are maybe not so peaceful... Video below by Xenomorph.
Recommended by Stefan Vogt, A1RL0CK by Marco Innocenti is a science-fiction text adventure for Amstrad CPC, PCW and many other computers. You have to play it before The Ruin of Ocenaus Pr1me which I wrote about 4 days ago.
Recommended by Stefan Vogt, The Ruin of Oceanus Pr1me by Marco Innocenti is a science-fiction text adventure for Amstrad CPC, PCW and many other computers.
Mananuk (on Twitter) is working on a next episode of the Mandarin : the Mandarin 2 which you can see some screenshots on CPCWiki.
Reidrac (Juan Martinez) is actually working on the Heart of Salamanderland, a platform game for the Amstrad CPC, which you can follow the development on his Mastodon account or on CPCWiki. A short video is available on Mastodon.
_2.png)
Booty the remake first released on ZX Spectrum in 2019 by Salvador Cantero is a remake of the original game still for ZX Spectrum in 1984 by Firebird Software and in 1986 on Amstrad CPC. This remake is now released on Amstrad CPC and is available on the github page or Itch.io page.
It is programmed with the collaboration of Beyker, Brundij and Atila Merino. Short video of the game Booty the remake by Xenomorph.
Shadow Maze CR is an enhanced version of Shadow Maze by Rayon Studio which was initially presented for the CPCRetroDev 2023 contest. It's a game that I personnally appreciate, you can see it in this video by Saberman.
This new version features :
PunyInform v5.3 by Fredrik Ramsberg and Johan Berntsson is a library written in Inform 6 to create adventure game (pure text, no graphic support contrary to DAAD) using the Z-machine virtual machine which will run on 8bit computers (or more recent computers too). PunyInform has a parser, knowing of common verbs and a framework to write adventure games.
PunyInform is based on the Inform 6 library written by Graham Nelson. Its goal is to make easily adventure games in Inform 6, with a manual describing the differences between the official library and PunyInform..
Games using PunyInform can be compiled in z3, z5 and z8 format (z3 being the best format for 8bit computers, other formats have more features). Compared to the Inform 6 library, it means that there is no support for the Glulx virtual machine but z3 format is important as Inform 6 doesnt support it.
To compile games written with PunyInform, you should use the Inform 6 compiler maintained by David Kinder. Binaries are available on if-archive. PunyInform needs Inform v6.35 (or more).
They are tutorials to write adventure game with PunyInform (end of the page) and all the documentation including a 8 page cheat sheet (quick reference)..
To try your game after compilation, you can use WinFrotz by David Kinder, to create map easily you can use Trizbort.
And finally, to create an Amstrad CPC and PCW disk image, you will have to use the Puddle BuildTools which works under linux, windows 1x with WSL2 or MacOS with Intel processor and OrbStack.
Nibbler DX is an action Amstrad CPC game by Dave Moore, a remake of the Nibbler game, that you can see in the video by Saberman.
He is also writing a remake of the great classic Wizardry 1 (originally on Apple 2).
The Cult is an horror action game for Amstrad CPC (and ZX Spectrum) by Tartessos Games. It exists in spanish and english versions.
Discover the Cult in video by Saberman.
For more news, Go to home page