Archives of Genesis8 Amstrad Page from 1999 to 2020 about utility, page 1 / 11





Quigs to develop SymbOS applications (Amstrad CPC, PCW, MSX and Elan Enterprise)

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The Quigs IDE is a suite of tools and editors to help developers create applications and other media for SymbOS.

Its creator and developer TrebMint aka Rob Buckley started to develop it at the end of 2004, when the SymbOS project has been continued. Together with the appearance of the SYMBiFACE in 2004 Quigs (ex-SymStudio) made the first HD-based full screen videos possible ever seen on CPC. With Quigs you can create forms, code, graphics and even video and export it to the CPC, MSX, PCW and Elan Enterprise version of SymbOS.

To resume, Quigs is a :

  • Powerful form construction kit
  • Code editor and assembler/compiler
  • Graphic and video manager
  • HTML and Richtext converter

in a comfortable PC-based integrated development environment!

There is an updated documentation in english of Symbos 3.1.



SymbOS v3.1 by Prodatron is available for Amstrad CPC, PCW, MSX and EP

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SymbOS v3.1 by Prodatron, the multitasking operating system for Amstrad CPC and PCW, MSX and Elan Enterprise can be downloaded now.

There is an updated documentation in english of Symbos 3.1.

boot image of SymbOS v3 by Prodatron for Amstrad CPC

Release notes for 3.1 [30.12.2021]

Extensive hardware support

- Graphics9000 for CPC and EP: The V9990 based graphic card with its MSX origin, probably the most powerful one for 8bit systems, can be used on both the Amstrad CPC and the Enterprise 64/128 now, too. Resolutions of up to 1024x212 with 16 colours and fast graphic output is possible now on nearly all supported SymbOS platforms. This makes it possible to run about 50 different applications on three different platforms with this graphic card.
- SYMBiFACE 3 for CPC and EP: USB-mouse, realtime clock and USB memory stick with up to 2TB is supported directly in the operating system on both the Amstrad CPC and the Enterprise 64/128. Additional features of this extensive all-in-one hardware by TMT Logic can be used in specialized applications.
- PCW with uIDE and HxC direct access support: The Amstrad PCW is now able to access huge mass storage devices as well with sizes of up to 2TB. The uIDE8 interface by Jon B is supported for fast CF card access, which makes even video playback possible on the PCW. HxC direct SD card access is available as well.
- Graphics9000 with hardware mouse pointer: All G9K versions of SymbOS do now use the hardware cursor in bitmap mode, which makes a fast and flicker free mouse pointer possible.
- M4Board network RTC support: The NTP based Realtime clock of the M4Board is supported in SymbOS CPC.

Dynamic driver system for CPC and EP

- Hardware autodetection: During the booting process SymbOS CPC and EP is autodetecting all available and supported HID, RTC and mass storage hardware.
- Hardware autoselection: Available hardware will be autoselected with prioritisation of newer devices.
- CPC 1MB support: Memory expansions with 1MB or more are supported again. SymbOS will automatically switch to 1MB support during booting, if more than 576KB Ram are detected, so there is no need for a seperate version anymore.
- Minimal config for 128K systems: If SymbOS detects a system with only 128K, all additional features (extended desktop, screen saver, desktop background picture) will be deactivated automatically during booting. You will always have 31K or more free on your system.

SymAmp with advanced audio hardware support

- New driver system: A new driver-like system for including and managing hardware and sound module support has been added to SymAmp. All detected hardware is listed in a new dialogue window where you can select your prefered sound device.
- Enterprise 64/128 Dave AY emulation: The AY emulation by IstvanV and Geco is now official part of SymAmp and can play Soundtrakker 128, Starkos and PT3 modules with the Dave soundchip of the Enterprise 64/128.
- MP3 for nearly all platforms: MP3MSX and compatible sound cards (SE-ONE, SYMBiFACE 3) are now supported on the Amstrad CPC and Enterprise 64/128 as well.
- CPC PlayCity 6 channel Dual PSG: Finally we have PlayCity support integrated in the official release version of SymAmp.
- MSX Darky 6 channel Dual PSG: 6channel PT3s can be played on the MSX with the Darky catridge.
- PCW Dk'tronics AY board: SymAmp is now able to play Soundtrakker 128, Starkos and PT3 modules on the Amstrad PCW as well, if a Dk'tronics AY hardware expansion is connected.

Kernel improvements


- Memory management: The memory management has been optimized again. The system now searches for free transfer area space starting at the very end of the memory, when loading an application. This reduces memory fragmentation again.
- Relocation table handling: During loading an application the temporary relocation table is loaded to any free memory location, which can be in any 64K ram bank. This makes it possible to load applications which are using the full available 63K of one bank.

Graphics9000 fullscreen game mode


- P1 patternmode support: The Quigs IDE is now supporting screen mode P1, which provides two pattern layers, 127 sprites and up to 61 colours with a resolution of 256x212. Flappy Bird is the first game, which is using this and running on all supported platforms (Amstrad CPC, MSX, Enterprise 64/128)
- Graphics9000 interrupt handling: The kernel supports the handling of V9990 line interrupts. This can be used for enabling splitscreens in fullscreen games and will be supported by the Quigs IDE soon.

Desktop Manager

- Context menus: This new features allows an application to open a context menu at any place on the screen.
- Frame resizing and movement: The user can resize and move a dotted frame on the screen. This makes screen area selections possible.
- Modal window unclick events: The GUI sends an event, if the user is clicking outside of a modal window. This can be used for creating own complex dropdown menus.
- Transparent bitmaps: a new graphic control allows bitmaps with a transparent colour (0).
- CPC mode 1 textoutput speed: The speed of the textoutput routines has been increased on the Amstrad CPC in mode 1.

New applications since 3.0


- SymbOS E-Mail: The full functional E-Mail client is now available for SymbOS 3.1 (by EdoZ, using Quigs).
- Flappy Bird: This is the first game which is using the new Quigs IDE feature for creating fullscreen games on the Graphics9000 graphic card (by EdoZ & Trebmint, using Quigs).
- Sokoban: A very advanced implementation of the classic Sokoban game.
- ChessSym: The first chess application with a strong AI for SymbOS (by Trebmint, using Quigs).
- Doom: Play Doom in SymbOS - even multiple times! This 3D egoshooter has been ported from a TI-calculator to SymbOS (by zDoom team, NYYRIKKI, Prodatron)
- 2048: Another well-known game is now available for SymbOS as well (by Trebmint, using Quigs)
- DiskDumper: This dumps a complete floppy disc to a DSK file, used by Amstrad CPC emulators.
- VDP screen adjustment tool: Adjust the screen position and screen frequency of your MSX VDP or Graphics9000.
- Hexe: Simple Hex monitor and editor.

Miscellaneous

- Bug fixing: Bugs have been removed as usual, including the boot logo on the Amstrad CPC and PCW and the joystick handling on the Enterprise 64/128.




A french tutorial to write adventure games with DAAD in french

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Uto has written a tutorial to write adventure games with DAAD. This tutorial has been translated in french by Hugo Labrande who is the author of the game l'Ile de Tristam actually in english but soon with a french version.



DAAD Ready v0.5 by Uto to easily compile DAAD games as tape or disk for targeted computers

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Si vous souhaitez créer un jeu d'aventure texte et/ou graphique alors DAAD est ce qu'il vous faut (PunyInform aussi mais sans graphiques, en pur texte).

DAAD permettant de cibler beaucoup d'ordinateurs, Uto a créé DAAD Ready qui vous permets de créer facilement des images cassettes ou disquette prêtes à l'emploi sur les ordinateurs supportés par DAAD.

Bien que DAAD ne supporte officiellement que l'anglais et l'espagnol, DAAD ready ajoute un support limité du portugais, allemand et français. Cela va permettre notamment d'avoir une version française de Tristam Island.

Vous pouvez télécharger DAAD Ready ici.




NOMWARS, an Amstrad CPC game written with 8BP v041 (and more)

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Jose Javier Garcia Aranda has released a new version of NOMWARS (tape and disk) written with 8BP v41 (8bits de poder : 8bits of power), his RSX library to write Amstrad CPC games in basic and asm.

A physical edition of the game can be bought on Hobby Retro.

You can download 8bp on github.

You can also get SPEDIT v14, an utility to capture sprites from games or pictures made with an utility such as ConnvImgCPC, Martine...

And finally, he is working on a menu application for DES cartridges, to allow easy launching on games installed inside such a cartridge.




RASM v1.6 by Roudoudou, a multi platform assembler for Amstrad CPC

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The last version of RASM is v1.6 (29th October 2021).

Rasm is now available on Github (documentation included).

This multi platform assembler (linux, windows, but not only like MorphOS on Amiga) let you program for Amstrad CPC.



Source code of the assembler/desassembler DAMS is available since March 2015

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Pascal SEGUY is the author of the DAMS utility (assembler and desassembler), edited by Micro Applications in 1985 and by Audiogenic Software LTD in the U.K.

I just discovered in a CPCWiki thread about FutureOS that Mr. SEGUY did put the source code of DAMS on Github.



Dream Walker, a new adventure game for Amstrad CPC (with CP/M)

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Dream Walker is a new beta adventure game by Gareth Pitchford, written with the PAW adventure engine. It will be later written with DAAD to be ported to other platforms.

You must execute CP/M first to be able to launch the game.



Amstrad Diagnostics ROM v1.2 by Noël Llopis (June 2021)

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Noel Llopis has written an Amstrad CPC diagnostic ROM which is now version 1.2 and whose sources are available on Github.

Changes since v1.1 are :

  • fixing model detection
  • changing the RAM detection algorithm to be able to tell bad RAM from no RAM
  • Vendor and refresh frequency display
  • Detection of Plus ROMs (English, Spanish, and French)


DSK lib v0.14 by Impact, a golang library to handle dsk image file, and a CL

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DSK lib v0.14 is a a golang library to handle Amstrad CPC disk images (.DSK) by Impact, coming with an command line utility (CLI). To compile the executable : go build -o dsk cli/main.go



A new version of Martine by Impact is available (v0.30)

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Martine v0.30.0 is an utility written by the Impact group :

  • converting JPG and PNG images to Overscan screen or window for Amstrad CPC (and Plus series)
  • new tile map mode, which allow to analyze an image of a level game, and produce .imp and .til readable by tile tool from Impact

The last available version is v0.30 which was released the 14th September 2021. It is available for Windows, MacOS, ARM64 and linux.





WIP CPC Tile by AST/Imp4ct, a tile editor to be used with iMPdraw

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CPC Tile by AST/Impact is a tile editor in beta version. It must be used with iMPdraw as it is using its I/O. You can see a video of CPC Tile on Youtube.




RASM v1.5 by Roudoudou, a multi platform assembler for Amstrad CPC

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The last version of RASM is v1.5 (19th July 2021).

Rasm is now available on Github (documentation included).

This multi platform assembler (linux, windows, but not only like MorphOS on Amiga) let you program for Amstrad CPC.



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