News about Amstrad CPC, PCW, Notepad NC100 NC150 NC200, PDA600 and also Amstrad PC







A Remake of Ghost'n Goblins for Amstrad CPC 6128+ by Golem13, Winner and Ixien (April 2020)

-

I am late but a preview of Ghost'n Goblins for Amstrad CPC 6128+ by Frédéric Poesy, Thomas Ferté and Julien Riet is available since April 2020 after 4 years of development. This preview is an Amstrad CPC+ cartridge image, not an image disk. To access the game parameters, please press space or button 1 during cartridge boot.

BDCIron has done a video of this preview.


Youtube video



Throne Legacy by Arnaud Bouche for the CPCRetroDev 2020

-

Arnaud Bouche is the author of Bitume (CPCRetroDev 2017) and Deeper Warrens (CPCRetroDev 2018). For the CPCRetroDev 2020 he has written Throne Legacy inspired by l'Aigle d'Or (golden eagle) from which you can see some gameplay on Youtube.

The game was written with CPCPower and Titan for intro (and story), Ced for making and greatly improving graphics and SLT for tireless testing.

The game is using CPCTelera and Arkos Tracker.


Youtube video






64 NOPS, a blog about the Amstrad CPC programmation by Hicks and Toms

-

64 NOPS or the art of doing nothing (NO OPERATION) 64 times on Amstrad CPC by Hicks (Vanity) and Toms (Pulpo Corrosivo) is a new programmation blog for the Amstrad CPC.



The Cutting Room Floor, the hidden content in Amstrad CPC games

-

The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints. The site has an Amstrad CPC section which you could help to augment (65 games at the moment).




Sgt Helmet Training day 2020, the last Amstrad CPC game by the Mojon Twins is out

-

Cheman is the last Amstrad CPC game by The Mojons Twins, cover by kendroock, history by maribip, na_th_an and anjuel, music by David Sánchez (aka Davidian aka Murcian). The game uses the following framework/library : MK1 PSTCRA by The Mojon Twins, Cprslib by Artaburu and WyzPlayer by Wyz.

It looks like a Commando BUT ammunitions are limited, dont play trigger happy or you will burn yourself, use your brain. You will use a joystick or the keyboard (O P Q A for directions, space to shoot, directions + space to push a rock for blocking a laser).

You control Sgt. Helmet who has to perform several missions: traverse the enemy camp (with and without ammonition), rescue the hostages, finding 5 bombs, setting them next to the evil computer, then get back to base, or destroy motorbikes. Use keycards to open closed gates and kill every clone soldier if he stands in your way. You can destroy the barbed wire to progress (but avoid touching them!) as well. But beware! Bullets are prized and you better save them. You can refill your ammo with the magazines you will find across the map – but you better be savvy. Use boulders to block lasers so your ass doesn’t get burned and… GOOD LUCK!


Youtube video