Stream by Roudoudou about Amstrad CPC programming
-Tommorow friday the 22th 2022 at 10pm (frog hour, so 11pm for the beef eaters), Roudoudou will stream about Amstrad CPC programming : ASIC (on CPC+), hard sprites and integrating music.
Latest Youtube Videos :
Pitfall 2 the lost caverns
New Zealand Story (the) (PCW)
Phortem
Star Trip
Lucan
Krovir
Be Queen Bee
Astroscone
Onescreen Colonies 4
Bug's Quest 2
Tommorow friday the 22th 2022 at 10pm (frog hour, so 11pm for the beef eaters), Roudoudou will stream about Amstrad CPC programming : ASIC (on CPC+), hard sprites and integrating music.
Martine v0.35.0 is an utility written by the Impact group :
This version was released the 20th April 2022. It is available for Windows, MacOS, ARM64 and linux.
Battle of Leningrad is a graphic adventure game by Sakis Kaffesakis and Manossg which is released to day in english and fren,ch, soon in spanish. A video of the solution in english is available.
The last version of RASM is v1.7 (11th April 2022).
Rasm is now available on Github (documentation included).
This multi platform assembler (linux, windows, but not only like MorphOS on Amiga) let you program for Amstrad CPC.
Open Space by Vanity is a 4 Kb Amstrad CPC demo by Hicks (code), Beb (graphics), Toms (code) and Madram (music). You can se the demo on Youtube.
Swingin' is an Amstrad CPC demo by Bug Powell (code) and AST (graphics), musical player by Madram and music by Dark Angel (Atari ST conversion).
It got the 11th spot in the demo contest at the Revision 2022. You can see the demo on youtube.
PunyInform v3.6 by Fredrik Ramsberg and Johan Berntsson is a library written in Inform 6 to create adventure game (pure text, no graphic support contrary to DAAD) using the Z-machine virtual machine which will run on 8bit computers (or more recent computers too). PunyInform has a parser, knowing of common verbs and a framework to write adventure games.
PunyInform is based on the Inform 6 library written by Graham Nelson. Its goal is to make easily adventure games in Inform 6, with a manual describing the differences between the official library and PunyInform..
Games using PunyInform can be compiled in z3, z5 and z8 format (z3 being the best format for 8bit computers, other formats have more features). Compared to the Inform 6 library, it means that there is no support for the Glulx virtual machine but z3 format is important as Inform 6 doesnt support it.
To compile games written with PunyInform, you should use the Inform 6 compiler maintained by David Kinder. Binaries are available on if-archive. PunyInform needs Inform v6.35 (or more).
They are tutorials to write adventure game with PunyInform (end of the page) and all the documentation including a 8 page cheat sheet (quick reference)..
To try your game after compilation, you can use WinFrotz by David Kinder, to create map easily you can use Trizbort.
And finally, to create an Amstrad CPC and PCW disk image, you will have to use the Puddle BuildTools.
ABBA is a new Amstrad CPC demo by Shining (code, graphics) and n1k-o (music). You can see the video on youtube.
Pixel Free is a 4kb Amstrad CPC demo by Snake_revival (Thomas Naslin) for the code and Glafouk for the music.
Génération Micros has made a video for his 30th cult game : le passager du temps on Amstrad CPC by Alain Bregeon and Patrick Beaujouan. He is talking about its history and the life of its authors.