Archives of Genesis8 Amstrad Page from 1999 to 2025 about games, page 21 / 78





WIP Revenge of Trasmoz by Volcano Bytes on Amstrad CPC

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Revenge of Trasmoz by Volcano Bytes is a WIP Amstrad CPC conversion of their game Curse of Trasmoz originally for ZX Spectrum. It's a 2 player arcade platform game on one screen.

The game is written by Carlos Pérezgrin and Borja de Tena, music and sound FX by Beyker and A. Pérez, cover art and graphics by Dani Diez, loading screen by BitFans. It is written with the CPCTelera framework by Francisco Gallego.



The War of the Solice, a remake of Lords of Midnight (Mike Singleton)

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The War of the Solice is a 3D remake of the Lords of Midnight game (Mike Singleton) made by The Frozen Empire (Andrew Smart and Wayne Britcliffe), for windows and MacOS.

I wrote about it years ago, last version was releasd in 2021, see the interesting trailer on Youtube.


Youtube video




A remake of Wonder Boy by Benjamin Yoris is now on hold

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Benjamin Yoris was working on a Wonder Boy remake since 2020, but this project is now on hold.

You can download it on CPCWiki to see for yourself. It isn't possible to finish the level as the distance between two clouds are too big.






PunyInform v3.6 by Fredrik Ramsberg and Johan Berntsson to write text adventure games

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PunyInform v3.6 by Fredrik Ramsberg and Johan Berntsson is a library written in Inform 6 to create adventure game (pure text, no graphic support contrary to DAAD) using the Z-machine virtual machine which will run on 8bit computers (or more recent computers too). PunyInform has a parser, knowing of common verbs and a framework to write adventure games.

PunyInform is based on the Inform 6 library written by Graham Nelson. Its goal is to make easily adventure games in Inform 6, with a manual describing the differences between the official library and PunyInform..

Games using PunyInform can be compiled in z3, z5 and z8 format (z3 being the best format for 8bit computers, other formats have more features). Compared to the Inform 6 library, it means that there is no support for the Glulx virtual machine but z3 format is important as Inform 6 doesnt support it.

To compile games written with PunyInform, you should use the Inform 6 compiler maintained by David Kinder. Binaries are available on if-archive. PunyInform needs Inform v6.35 (or more).

They are tutorials to write adventure game with PunyInform (end of the page) and all the documentation including a 8 page cheat sheet (quick reference)..

To try your game after compilation, you can use WinFrotz by David Kinder, to create map easily you can use Trizbort.

And finally, to create an Amstrad CPC and PCW disk image, you will have to use the Puddle BuildTools.



History of the Amstrad CPC game le Passager du temps with Génération Micros

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Génération Micros has made a video for his 30th cult game : le passager du temps on Amstrad CPC by Alain Bregeon and Patrick Beaujouan. He is talking about its history and the life of its authors.


Youtube video







WIP Airwolf Reloaded by Cyril GOURET, TITAN and Alain le Guirec

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Airwolf is well known to be an unplayable game as it is so difficult and also bugged !

Cyril GOURET, TITAN and Alain le Guirec are working on Airwolf Reloaded which is for the moment a hacked version of the original game : no more time limite, no more collision test, no more gravity. There is also a new supberb loading screeen by TITTAN et a new music..

And they are working on an upgrade of the graphics by TITAN, I saw some beautiful screens on facebook (link lost though) and to make a game being finally playable.


Youtube video



Nebulus and Cauldron by carlc27843 on Pico-8

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Carlc27843 has written for PICO-8 an Amstrad CPC AY-3-8910 sound chip emulator using undocumented 5512Hz 8-bit mono PCM channel, to compose or convert Amstrad CPC music by Dave Rogers.

And I just tumbled on his two other creations : a remake de Nebulus and a demo about the game Cauldron on Pico-8 of course. Hit the links so you will able to see a video of the game and the demo.



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