Prodatron's interview about SymbOS by Entebras in December 2017 (english, spanish, hungarian)
-You can read an interview of Prodatron about SymbOS in three different languages by Entebras :
Entebras did create an official cover for SymbOS.
You can read an interview of Prodatron about SymbOS in three different languages by Entebras :
Entebras did create an official cover for SymbOS.
Arcade Game Designer v0.7 is a windows x64 utility by Jonathan Cauldwell to write games for Timex/Next, ZX Spectrum and Amstrad CPC, without any knowing of programmation. It also exist directly on these platforms.
This new version adds : extra functionality, new tools, more commands, numerous bug fixes, improved editors, updated documentation and more.
There is a forum about AGD.
Jose Javier Garcia Aranda has written a new version of 8BP v33 (8bits de poder : 8bits of power), a RSX library to write Amstrad CPC games in basic (26 Kb max). You can download 8bp on github.
This new version of 8bpbrings 4 new features, including flipping and pseudo-3D.
Jose Javier Garcia Aranda will release soon 8BP v33 (8bits de poder : 8bits of power), a RSX library to write Amstrad CPC games in basic (26 Kb max) with four new features including sprites flipping.
Arcade Game Designer v0.6 is a windows x64 utility by Jonathan Cauldwell to write games for Timex/Next, ZX Spectrum and Amstrad CPC, without any knowing of programmation. It also exist directly on these platforms.
There is a forum about AGD.
After Oldschool is beautiful and his video serie about programmation, Zisquier is doing the same thing (french inside).
After Oldschool is beautiful and his video serie about programmation, Zisquier is doing the same thing (french inside).
Arcade Game Designer v0.4 is an utility by Jonathan Cauldwell to make games on Timex/Next, ZX Spectrum and Amstrad CPC, without any knowing of programmation.
There is a forum on AGD.
An interview of the development team for The shadows of Sergoth is available in spanish and english (end of the page). It's a dungeon crawler WIP for Amstrad CPC 6128.
One of the programmers, Chris94, did 2 videos of the making off (french with english subtitles) :
The World War Simulator part one on ZX Spectrum was written in 2012 by The Retrobytes Productions. Mid January 2018, the programmation of the World War 2 Simulator for Amstrad CPC has begun. And now the music of the game is released on Soundcloud, written by Jose A. MARTIN (Riskwood)
You can look in spanish at 24 videos done at the Alicante university about Z80 programmation Z80 for Amstrad CPC with CPCTelera on the Youtube chain of Profesor Retroman.
After the revelation of the game box of Athanor 2, here is a music tune by Hervé Monchatre.
Between McKlain and him, we can talk about ubiquity in the Amstrad CPC productions.
Jose Javier Garcia Aranda shows us a preview of 8BP v32 (8bits de poder : 8bits of power), a RSX library to write Amstrad CPC games in basic (26 Kb max) with a video of a 3D car racing game. You can download 8bp on github.
After the first video on C progammation for Amstrad CPC and the second video of this serie by Oldschool is beautiful, here is the next video (v2.5). You will be able then to see the videos 3 to 5.
After the first Athanor (graphical adventure game), Eric Safar is working on Athanor 2 since 2015. The box of the game has been done this summer 2017 (illustration by Angel Bautista), now it's the production of the manual and the material clues.

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