This new version bring a new feature, the command PRINTAT to print small characters in mode 0 quickly.
Archives of Genesis8 Amstrad Page from 1999 to 2017 about programmation
Fresh Fruits and Vegetables is the last game programmed with 8BP and showed at the RetroMadrid 2017 meeting.
Vasm v1.7h is a compilator for several platforms :
- AmigaOS 68020
- Atari MiNT 68020
- Atari TOS 68000
And of course, it can compile Z80 assembler, but it's not the only processor it can manage.
Jose Javier Garcia Aranda wrote a new example for his RSX library 8BP v27 (8bits de poder : 8bits of power), it's a clone of Space invaders in a few lines of basic.
CPC Basic 3 is an integrated environment for developing programs for Amstrad CPC. It works on Windows, Linux (Mono) and Mac OS (Wine).
CPC Basic function is to allow input and editing a program and compile it to to generate the necessary machine code and run it on a Amstrad CPC computer or an emulator.
Programs are written in Basic language based on Locomotive Basic with a number of differences required because it is a compiler and optimize the speed of code produced.
This v27 version has 2 new features :
- RINK RSX for ink animation
- change state for sprites (badly translated from spanish)
Jose Javier Garcia Aranda has written 8BP (8bits de poder : 8bits of power), a RSX library for writing Amstrad CPC games in basic (26 Kb max). You can download 8bp on github (sources, demos and games examples, spanish and english documentation). Il existe déjà 3 jeux dont le dernier Niburu :
- mutante montoya (platforms /maze)
- anunnaki (space ship arcade, vertical scroll)
- nibiru (space ship arcade, horizontal scroll)
Roudoudou has released a new cruncher and decruncher in Z80 asm and C source (for the 1st variant, wait a bit more for the 2nd variant). Le décompresseur est rapide et de petite taille. The decruncher has a short size and is fast.
To be included in a development environment on PC.
CPCTelera still at v1.4 is a multi platform (Windows with Cygwin, OS X and Linux) development framework for creating Amstrad CPC games in C and assembly. And you can now use WinCPCTelera by Arnaud6128 to test directly your CPCTelera programs on windows without using an emulator or a real Amstrad CPC.
Retro Game Asset Studio (RGAS) v1.2.4 by Lachlank is the next evolution of Amsprite (now defunct). You can create graphics, sound/music and levels for Amstrad CPC, ZX Spectrum and Commodore 64.
Slap Fight (A.L.C.O.N.) is a shoot them up already existing on Amstrad CPC since 1987. But like the R-Type remake, Abalore thinks he can do better. A first video of the scrolling is available on Youtube.
Abalore accepts every help possible to make this new remake.
Retro Game Asset Studio (RGAS) v1.2.1 by Lachlank is the next evolution of Amsprite (now defunct). Using .NET, you can create graphics, sound/music levels for Amstrad CPC, ZX Spectrum and Commodore 64.
New features :
- Check for newer versions at startup
- Export level to bitmap
- Level designer list now supports same functions as sprite list (copy, re-order etc).
- Option to generate level data in RLE (Run Length Encoding) format
- Option to output width/height bytes at beginning of sprite data (supports 8BP library/framework 8 bits de poder)
A new release candidate of the ANSI-C compiler SDCC v3.6.0 is available for download.
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