Archives of Genesis8 Amstrad Page from 1999 to 2020 about demo
Pixel Free is a 4kb Amstrad CPC demo by Snake_revival (Thomas Naslin) for the code and Glafouk for the music.
Carlc27843 has written for PICO-8 an Amstrad CPC AY-3-8910 sound chip emulator using undocumented 5512Hz 8-bit mono PCM channel, to compose or convert Amstrad CPC music by Dave Rogers.
Turbo Rascal SE (TRSE) v0.14 is out. It's a complete suite (IDE, compiler, programming language, image sprite level resource editor) intended for developing games/demos for 8 / 16-bit line of computers, with a focus on the MOS 6502, the Motorola 68000, the (GB)Z80 and the X86. TRSE currently supports application development for the C64, C128, VIC-20, PLUS4, NES, Gameboy, PET, ZX Spectrum, TIKI 100, Amstrad CPC 464, Atari 2600, 8086AT, Amiga 500 and the Atari ST 520 (complete list here). With the benefits of a modern IDE (error messages, code completion, syntax highlighting etc) and a bunch of fast built-in tools, it has never been easier to program for your favorite obsolete system !
Join TRSE on Facebook !
T2022 is a demo for the Amstrad GX4000 console or the Amstrad CPC+ computer by Cyrille GOURET. The T2022 demo is available on Youtube and the facebook groupe Amstradiens.
For Halloween Markus Hohmann (DevilMarkus) has released an Amstrad CPC demo : Halloween 2021 4mb Sample, first they are some noises then the music starts later around 2 minutes 40 seconds.
To create the sample here is his method : I'm using a volume table I calculated for the logarithmic conversion 256 volumes down to 16. I also use nibbles for stereo playback (1 byte contains stereo informations). The imported .mp3 is pre-gained to 100db and I use some filters on the imported sample.
The original source is a musical remake of the game Cauldron II by SoundLogic which you can find also on Youtube.
This article by Krusty on 64Nops is a reflexion on Z80 assemblers for programming for an Amstrad CPC. I know nothing of Z80 assembly, but I found this article interesting to read (english).
I will let Krusty present himself hit utility : these last months, I have worked on the Benediction cross ASseMbler that will be used in our next production.I have not yet tested it in real-world conditions, so ATM I have truly no idea of its efficiency/usability.
I write this message to let anyone give it some try and provide me feedback to fix potential bugs and eventually bring more features for its real official release.I guess the official release will be accompanied by a graphic version of basm for those that are not yet ready to use command line tools.
Its aim is not to replace rasm that is a really fast and good assembler. But it can be used in contexts where rasm cannot play. BTW it is not 100%compatible with rasm code.
Of course, there is no documentation ready yet, but you can get most of its possibilities in the files named good_xxx.asm in this directory of the github depot.
Among what is not (yet) available for rasm you can check the section, basic, or iterate examples.
Note that basm uses two assembling passes by default, but can stop at the first pass if there is no need to do another one or add additional ones if necessary (which makes the ifused example compatible with basm but not rasm).
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