The wifi M4 Board has a new use : playing chess online thanks to Joseman who programmed CPChessNet.
Archives of Genesis8 Amstrad Page from 1999 to 2018 about game
The ninth video by Keith56, author of Chibi Akumas (episode 1 et 2) which is about Z80 programmation on Amstrad CPC, Spectrum and MSX is this time the 6th part about Z80 assembler (coding an ASM sprite routine and using it).
In 30 minutes on Twitch with Le Daron about the Sapiens game with one of its progammer : Didier Guillion and the author of the music : Gilles Soulet. Dont miss it !
Kevin TOMS is the original author of the game Football Manager edited by Addictive Games in 1982 on Amstrad CPC. This game made me work my english to understand all the texts inside.
After an Indiegogo project closed without reaching its goal, he continue to work on his book The origin of Football Manager.
Also, you can download on the web site of Kevin TOMS the game jeu Football Manager for mobile (iOS, Android), Kindle Fire, Windows and MacOS.
There is an interview with Kevin TOMS made by 60minuteswith.
Basic 10 liners contest 2018 is open, for all 8bit computers.
Patrice Brochard is working on a labyrinth game in basic for Amstrad CPC, and presents his work in several videos, 6 at the moment (french).
The fith video by Keith56, author of Chibi Akumas (episode 1 et 2) which is about Z80 programmation on Amstrad CPC, Spectrum and MSX is this time the third part about Z80 assembler (case statement).
The fith video by Keith56, author of Chibi Akumas (episode 1 et 2) which is about Z80 programmation on Amstrad CPC, Spectrum and MSX is this time the second part about Z80 assembler (LDIR, Labels, Definitions, Conditions,Loops).
An interview of the development team for The shadows of Sergoth is available in spanish and english (end of the page). It's a dungeon crawler WIP for Amstrad CPC 6128.
One of the programmers, Chris94, did 2 videos of the making off (french with english subtitles) :
Indie Retro News has found 2 new versions of the Pawn, an Amstrad CPC graphical adventure game by Magnetic Scrolls, one for PC (windows, linux), MAC and Mobile by Strandgames and another for ZX Spectrum Next by Stefan123.
After releasing Pentomino last year, Shining got many feedback of people who liked the music. And as a big ay-chiptune fan and also a big fan of n1k-o, who is the composer of the Pentomino-music, he decided to do a music-disc, featuring only songs from him : : NQ!-Music disc
After getting the permission from n1k-o, the music-disc finally plays 26 songs, choosen by him. Because of the very crooked different frequency of the ay in the sinclair (where all the tunes come from), they sound not always the same on our Amstrad and many of them, he had to fine-tune. Some, which he wanted to use, were nearly impossible to convert, so the choosen-ones are not the 26 best, in his opinion, but the 26 best he could get up and running on CPC.
Since he joined forces with HAL6128 again, the great gfx was completely made by him. As only playing the songs is a little bit boring, and he wanted to play around a little bit with the crtc and the plus, he implemented the CRTC-register 3 equalizer (he thinks this will not work on TFT but on original monitors. Also the picture in Winape shakes a little bit, in JavaCPC it's ok.).
The pictures use 32k-Overscan and because he wanted to be compatible with 64kB, he had to reload some stuff, to arrange everything in the memory. But when you use the cartridge version or something like the M4, this doesn't matter at all.
As mentioned above, he wanted to play around with plus-sprites, so the demo detects if it is running on a plus and then enables (randomised) one of 4 different note-movements. 3 of them use 14 multiplexed plus sprites at the same time, so that you can see 28 notes on screen.
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