News about Amstrad CPC, PCW, Notepad NC100 NC150 NC200, PDA600 and also Amstrad PC






Microweb, a web navigator in 16 colours on Amstrad PC 1512 by James Howard

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James has modified Wolfenstein 3D to work on a PC XT in CGA and also wrote a web navigator : MicroWeb for Intel 8088 or compatible CPU, CGA, EGA, VGA or Hercules compatible graphics card, network interface (it is possible to use your machine's serial port with the EtherSLIP driver), mouse is desirable but not 100% required, 640k RAM is desirable. EMS/XMS are not required. And thanks to the author of the PicoMEM, MicroWeb is now supporting the CGA 16 colours of the Amstrad PC 1512 (was monochrome before, and GIF support too), but I dont see a new release in the github, so wait a bit.




Nibbler DX v0.9 by David Moore, an action Amstrad CPC game

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Nibbler DX v0.9 is an action Amstrad CPC game by Dave Moore, a remake of the Nibbler game, that you can see in the video by Saberman. It uses the CPCTelera library and Arkos Tracker 2. The v0.9 is bringing music by Roald Strauss.

He is also writing a remake of the great classic Wizardry 1 (originally on Apple 2).





Le Dernier Serment by Narkhos, a graphical adventure game for Amstrad CPC in french

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Le Dernier Serment par Narkhos is a new french graphical adventure game for Amstrad CPC.

Seing the posts on CPCWiki, it is appreciated. But if you are loading too many ROMs, it can be a problem as the program is using a lot of RAM.

The video of Le Dernier Serment is made by Xenomorph.




Auto Amy by EgoTrip, a puzzle game for Amstrad CPC

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Auto Amy by EgoTrip is a new puzzle game for Amstrad CPC.

It may be possible that the user &E5 may lead to a door for better understanding of our universe and the meaning of life. But shhhhh, its 's a secret.

The video of Auto Amy is made by Saberman.





Babaliba WIP, an Amstrad CPC game by ESP Soft

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Babaliba by ESP Soft is a work in progress remake(advanced beta) of the original game Babaliba by Dinamic Software on ZX Spectrum in 1984.

The history of the game it the following, after the fall of the Ottoman Empire and the Babalas wars, the self-proclaimed new sultan of Turkey, Hosmimumarack, has begun to hoard all the treasures of the Middle East in his palace. Among them is a pendant found in a den of thieves in Arabia that grants the sultan almost unlimited supernatural power. With each passing day its power increases, threatening Western countries. The sultan's daughter, the result of a relationship with a queen from northern Europe, is in charge of guarding her father's pendant. For Hosmimumarack both are his most precious jewels. The British government, aware of the sultan's power, has sent several agents to the site with the aim of recovering the mysterious pendant. None have managed to return alive. Hosmimumarack Palace is an almost impregnable bastion. No one can enter or leave as an invisible force acts around the premises. But an agent has discovered a way to get in, notifying his superiors by radio and being taken prisoner shortly after. His last transmission turns out to be a mystery for the British secret service: "Johny, friend... I found it... spell... BABALIBA...".

So now Johny Jones, Saimazoom's explorer hero, returns in a new adventure full of challenges. This time the United States government, collaborating with the British government, entrusts him with a suicide mission : travel to the Hosmimumarack palace, rescue his companion who is imprisoned in the dungeons of the palace, kidnap the princess, daughter of the sultan. and bearer of the pendant, and recover the treasures looted during the Babalas wars. The palace consists of several rooms and several floors connected by stairs. In order to advance it is necessary to find a green key and a red key, located somewhere in the gardens, which open the access doors to other rooms of the palace, full of dangerous enemies and guards armed with scimitars. Be very careful with the wells or Johny will suffer an agonizing death in the jaws of the sultan's ferocious crocodiles. To succeed in his mission, Johny has 20 bombs and a limited time. Once you have achieved your goal, you must return to the gardens and orderly gather the letters that form the BABALIBA spell, with which you will be able to leave the palace. If you do not collect the letters in the correct order your mission will fail.





Hypernoid Zero, an Amstrad CPC game by Bitplane Technomantes (Revision 2024)

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At the Revision 2024, Bitplane Technomantes has released a shoot them up Amstrad CPC game : Hypernoid Zero (local download). If you did like Cybernoid 1 and 2 that you found too easy, then Hypernoid Zero is made for you ! But beware, it's more than a simple shoot them up, when you enter a new room, take some time to analyze it as there may be some surprises, puzzles. Don't take the low bounty option if you plan to upgrade your armament, and be aware of possibles secret rooms where some new armament could be found, but shhhh it's a secret !

The design is by Axelay and Rexbeng, programming is by Toms (intro) and Axelay, graphics are by Rexbeng, music is by Tom et Jerry.

They won the third place at the game development compo.

The video below is from Amstrad Maniaque (map not totally discovered), but there is also the video of Hypernoid Zero by Metr81 (only half of the map discovered though).