It's a bitmap paint program that allows to draw in more than 60 video resolutions (from 320x200, including most of the standard Amiga resolutions, provided your videocard knows how
to handle them). It was written originally for DOS, but has been modified to use SDL and modern operating systems.
Its layout is not very different from Deluxe Paint or Brilliance, so it will be quite easy to handle it if you know at least one of these programs.
Amstrad CPC cross-development kit by Grim
If you are still programming on Amstrad CPC, you are maybe using WinAPE. But its assembler has limitations.
For example, if you want to create a .DSK, a .SNA, compile something, compact something BEFORE or AFTER assembling, it's not possible in 1 pass and 1 key press.
But it's now possible with some additional software (freeware).
After some announces in 2006 and 2007, this time it's for real, the PS3 information site thesixthaxis
has confirmed that David Braben officially announced
IV for PC, PS3 and Xbox360, but sadly not for CPC. No date is given though.
I found Retro Still Alive on GameBase CPC, you will find 47 reviews of Amstrad games there (french only though).
GameBase is an Open Source "Emulator Frontend", released under the GNU General Public Licence. It is a program that
attempts to make running games on various emulators very easy, so that you don't have to remember lots of command line parameters and config settings. GameBase is the Official Frontend
for the GB64 Collection of C64 games. It manages games, music, docs, screenshots and more
There is of course a GameBase CPC maintained by Loïc Daneels. He is adding .YM music, screenshots, scans of package and documentation.